But you could use thunderclap and misty step in the same round I believe, AFBThe Blood Hunter (Homebrew) Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. A thunderclap cast by a Large creature fills 16 squares, because they are inside the area - so in most practical situations that’s really 12 squares as there’s rarely any enemies in the same squares as you. Dec 22, 2015. He has lost three fingers, two toes, and his nose to frostbite. Each creature other than you within 5 feet of you must make a Constitution saving throw. . Light is a handy-dandy cantrip that can keep the darkness at bay when you and your party delve into the deep places of the world. This spell is loud. Thunderclap. The spell ends for a target that attacks or casts a spell. You touch a willing creature to grant it the ability to see in the dark. If you check page 204 in the PHB you can see a drawing. The creature can't cast spells, activate magic items, understand language. You hurl a bubble of acid. ago. Damage/Effect. On a failed save, a creature takes 1d6 bludgeoning damage and is knocked prone. You can cast this spell through solid objects if you are familiar with the target and know it is beyond the barrier. These two cantrips seem very similar except that thunderclap gives off a loud sound to 100'. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. Deals reduced damage beyond 5 targets. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A comprehensive list of all official spells for Fifth Edition. Duration: Yes Up to 1 hour. Seek emergency medical. In this spell you create a burst of thunderous sound that can be heard up to 100 feet. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 5 minutes. The Thunderclap cantrip says that "You create a burst of thunderous sound that can be heard up to 100 feet away. Until the spell ends, the creature is immune to being frightened and gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns. ago. Shatter: (2nd-level, 60 feet, V/S/M (a chip of mica)) Each creature within a 10-foot radius sphere centered on a chosen point make a Constitution saving throw. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. A creature takes 3d8 thunder damage on a failed save, or half that on a success. 11. You select a point within a 60-foot range, and Shatter is cast outwards in a 10-foot radius sphere from that point. com Thunderclap is an evocation cantrip that creates a burst of thunderous sound that can be heard up to 100 feet away. A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight. At Higher Levels. Thunderclap. You can also attack with the flame, although. K46. Thunderclap is a damage Cantrip available to the Bard, Druid, Sorcerer, Warlock, Wizard, and Artificer spell lists. Thunderclap Impulse (Spell)- This skill is a lightning affinity mana skill that runs currents through the nerves of it’s user. Evocation cantrip Casting Time: 1 action Range: Self (5-foot radius) Components: S Duration: Instantaneous You create a burst of thunderous sound, which can be heard 100 feet away. You create a burst of thunderous sound, which can be heard 100 feet away. knock has a 60ft range, caster can be outside the silence area to cast knock, the "knock" sound emanates from the target object which can be under a silence aoe. with the Sorcerer's Subtle Spell metamagic), but here as well the creatures within Silence's area. Each creature in that area must make a Dexterity saving throw. Additionally, these are guidelines. Each creature other than you in that area must make a Dexterity saving throw. Yep. Thunderclap. Vicious Mockery is one of the lowest damage cantrips in all of D&D 5e. Gameplay / By David Blanc . Clairvoyance. Acidic rain falls from the cloud. Acidic rain falls from the cloud. Armed with the rites of forbidden blood magic and a willingness to sacrifice their own. Thunderclap Evocation cantrip. He is a Nyctosaurus and the leader of a ferocious gang of Pterosaurs. you also gain one of the following 1st level spells which you can cast once per short rest for free: 5e SRD:Burning Hands, 5e SRD:Chromatic Orb, 5e. In DnD 5e, the disengage action allows a character to move away from an enemy without provoking opportunity attacks. And it tacks on a useful immunity to fear and can be upcast to hit multiple allies. Mage Hand Spell DnD 5E. Thunderwave. The weapon is a dagger, javelin, shortsword, spear, or trident. Each creature within range, other than you, must succeed on a Constitution saving throw or take 1d6 thunder damage. It is chosen by clerics who worship Azathoth, and by those who follow several Great Old Ones (including Cthugha, Great Cthulhu, Ghatanothoa, Gobogeg, Quachil Uttaus, and Rhan-Tegoth). elements. On a successful save, a creature takes half. Thunder damage is concussive, which affects rigid materials like stone, metal, or glass more drastically. 3. V2Blast. Attack/Save. Duration: Yes Up to 1 minute. out the Cav. Thunderclap creates a loud noise. #3. You call forth a bestial spirit. Shatter. It shines because it hits 4 targets and does something to them as oppose to our other threat spells which are all single target other than Cleave. Force damage is the least resisted damage type in DnD 5e, as only 2 creatures in the game’s main sourcebooks are immune to it, and only 5 are resistant. Here are a few ways to use Barkskin in DnD 5e: Use it on your Druid before using beast form. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels. (Standard Action + Movement) The user performs Thunderclap and Flash six times in quick succession while slightly augmenting the power and speed of his dashes. Casting Time: 1 action Range: 5 feet Components: S Duration: Instantaneous You create a burst of thunderous sound that can be heard up to 100 feet away. You create a bonfire on ground that you can see within range. Thunder. 1st. Once this property is used, it can’t be used until. Number Ten in our Top Ten Artificer Cantrips list is Thunderclap. Below we will dive into these spells and go over how they work, and why you may want to choose them. The meaning of THUNDERCLAP is a clap of thunder. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. Lightning Lure. It also has weak damage, but thunder is another highly reliable damage type. You hurl a mote of fire at a creature or object within range. Just to get pedantic, the fact that sound travels faster in water doesn't mean the range of the spell should increase in my opinion. All deal 1d6 damage to creatures within 5 feet of the caster, WoR and Thunderclap on a failed Constitution saving throw, Sword Burst on a failed Dexterity save. The origination point of the cube is anywhere on a face, not necessarily the center. You rely on your big single threat spells, shield slam, revenge and devastate just as much or even more than TC in an Group Pack setting. At Higher Levels. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). Of course, casting Thunderclap will have similar effects and may deal considerably more damage without consuming a limited resource. Movement speed reduced by 20%. ago. This big damage is paid for with big risk, though, as a spellcaster has to get within 15. You cannot cast Thunderwave inside of Silence because of the need for Verbal components (unless you can forego that e. Leave a Comment Cancel reply. Conjure Celestial, or as it should be known, Conjure Couatl, exists as a means of getting a couatl or pegasus on your team. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. You hurl a mote of fire at a creature or object within range. This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. Discover their effects, damage potential, and tactical uses. You must be outdoors to cast this spell. Each creature other than you within 5 feet of you must make a Constitution saving throw. Thunderclap. Many beasts have an AC below 16, especially at earlier levels. Witch Bolt. The effective range is 5ft, they just tell you the 100ft hearing range so that you know this isn’t a stealthy spell and you could alert guards or enemies within that range. homebrew pages!dnd-5e; spellcasting; Share. At Higher Levels: When you cast this spell using a 9th-level spell slot, you summon a Celestial of Challenge rating 5 or lower. You create a burst of thunderous sound, which can be heard 100 feet away. Thunderclap is a cantrip, fairly low damage output against monsters and therefore not very useful in the grand scheme of things. Giant's Bane (Requires Attunement). THUNDERCLAP 5e vs Shatter 5e THUNDERCLAP 5e. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. Improve this question. Choose an area of flame that you can see and that can fit within a 5-foot cube within range. In real life, Thunderclap is a platform that lets a larger audience hear an effort. Spell Lists. Yep. Blinded. This means that thunderclap is a good spell. Casting Time: 1 action. supreme magic-users, defined and united as a class by the spells they cast. Although Sacred Flame’s Dexterity saving throw isn’t affected by cover, you still can’t target a creature you cannot see and don’t have a clear path to. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Martial (2h): A martial character such as a barbarian or paladin using a greatsword. Destruction. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. This should work. Components: S Duration: Instantaneous You create a burst of thunderous sound, which can be heard 100 feet away. Each creature within 60 feet of you (not including you) must make a DC 17 Constitution saving throw. Each creature other than you within 5 feet of you must make a Constitution saving throw. Clap of Thunder (4e Power)Faerie Fire. You cannot cast Thunderwave inside of Silence because of the need for Verbal components (unless you can forego that e. You become invisible at the same time that an illusory double of you appears where you are standing. Fire Bolt 5e DM Tips A common player request is to change Fire Bolt’s damage type and make it into “Frost Bolt” or “Thunder Bolt” or whatever. Thunderclap is only 100 ft, which is about 33 yards. But that is assuming you are using a two handed melee weapon and the target moves. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). On a hit, the target takes 1d12 lightning damage, and on each of your turns for the duration, you can use your action to deal 1d12 lightning. Hit: 16 (3d8 + 3) lightning damage. Casting Time: 1 action. School: EvocationCasting Time: 1 ActionRange: 5 ftComponents: SomaticDuration: InstantaneousAttack/Save: CONReference: EEPC 22. How to use thunderclap in a sentence. Spell Tags: Control. Magical silence, 1 foot of stone, 1 inch of common. Thunderclap headaches could be caused by bleeding from an artery into the space surrounding your brain. This is one of the few cantrips that can target multiple enemies. Thunderclap. field158 field158. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall. 2 or 0. View Mobile SiteGreater Invisibility 5e. 豁免失败者受到1d6点雷鸣伤害。. Thunderclap. Magical silence, 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood blocks the spell. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be stunned until the end of your next turn. Overall Rating: Green. Dungeons and Dragons 5th Edition features 13 spells capable of dealing thunder damage. Range: 10 feet. Round 3. The target of the creature must be succeeded on a wisdom saving throw or it must follow the command on its next turn. Lightning springs from your hand to deliver a shock to a creature you try to touch. Thunderclap Dagger. A flammable object hit by this spell ignites if it isn't being worn or carried. You can use an action to cause a bolt of lightning to leap from the staff's tip in a line that is 5 feet wide and 120 feet long. 8. The creature automatically fails Strength and Dexterity Saving Throws. The effective range is 5ft, they just tell you the 100ft hearing range so that you know this isn’t a stealthy spell and you could alert guards or enemies within that range. Fighter (2h): A fighter using a greatsword. This. This thread is archived New comments cannot be posted and votes cannot be cast. Galder's Speedy Courier (LLK): Messenger style spell that instead sends items. The area becomes difficult terrain for the duration. Thunderclap. XGtE wording overrides EE wording of a spell's description. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. On a failure, a creature takes 4d8 bludgeoning damage and is knocked prone. Games & Quizzes; Games & Quizzes; Word of the Day; Grammar; Wordplay; Word Finder; Thesaurus; Join MWU; Shop; Books; Merch; Settings;Thunderclap 5e [3 Ways To Use The DnD Spell, DM Tips, Rules] – DnD Lounge. Each creature during a 15-foot cube originating from you would like to form a Constitution saving throw. On a failed save, the creature takes 1d6 thunder damage. Is this deliberate or an intentional difference. The crossguards on each of the blades were straight across, signifying that the blade was that of fine work. The Thunderclap spell has a range of 5 feet and states (emphasis mine):. A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. You create a momentary circle of spectral blades that sweep around you. It gives 5 temp hp, which replenishes every turn. When Distant Spell increases a spell's range this also affects anything that is determined by the spell's range. . If this is your first visit, be sure to check out the FAQ by clicking the link above. Creatures outside that range and up to 100 ft away hear the thunderclap and are not damaged or required to make a saving throw. No. Shocking Grasp: (Evocation cantrip, Touch, V/S) Make a melee spell attack, with advantage if the target is wearing armor made of metal. A 21-Valyrian steel dagger salute to Paddy Considine, who makes his exit from House Of The Dragon this week with a thunderclap of a performance. Healing Word. You bless up to three creatures of your choice within range. The rulebooks don't distinguish range and area of effect consistently. Components: V S M (A focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing) Duration: Yes Up to 10 minutes. A comprehensive list of all official Abjuration spells for Fifth Edition. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet far away from you. The classes with the most thunder spells include Sorcerers (8), Wizards (8), Druids (6), and Bards (4). Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points. Thunderclap Ironclad Common Attack. Character optimization guide to DnD 5e's spellcasting feats, including Magic Initiate, Shadow Touched, etc. According to DnD 5e wizard evoker subclass lvl 2 feature Sculpt Spell, you could prevent 1 friendly adjacent creature from taking damage from a Thunderclap cast by your evoker (it would automatically save the CON save and suffer no damage). GNOME. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. The drizzle of rain continues, punctuated by. Ranged weapon attacks automatically miss if the target is beyond the weapon’s normal range. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. As an interesting comparison, look at the Thunderclap cantrip from the Elemental Evil pdf. The thunderstep spell will allow you to get your ally out of a grapple as long as they are within 5 feet from you. Radiant has some undead you can get some vulnerability with, but it doesn’t beat out the reliability. At its highest level, it only deals 4d4 psychic damage when a creature fails a Wisdom saving throw. Casting Time: One Action. The dnd 5e Thunderwave spell will emit a thunderous boom audibly 300 feet faraway from you. Monks of this tradition learn how to use their elemental ki to generate an electric surge within their body, thus enhancing their speed of movement, as well as the effectiveness of. Thunderwave is a spell that has the opportunity to be used in creative ways and should be taken advantage of. Make a ranged spell attack against that creature. Steps of Extra Attack add an appropriate multiplier at 5th, 11th, and 20th level. A wave of thunderous force sweeps out from you. On a failed save, a creature takes 2d6 thunder damage and becomes deafened for 1 minute. Searing Smite’s casting time is a bonus action, so you can still take a normal action after casting it (except for casting another leveled spell) ( PHB 202 ). Each creature within range, other than you, must make a Constitution saving throw or take 1d6 thunder damage. So before they cast a spell or fire off a ranged attack I tell them that it might hit an player. At Higher Levels. The Lure of Knowledge Wizards’ lives are seldom mundane. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to. Each creature other than you in that area must make a Dexterity saving throw. Damage/Effect. There’s no reason for. 7th-Level Spells. The user strikes the target on both sides simultaneously, which may cause the target to flinch. ago. There's a Pathfinder 1e Gunslinger/Inquisitor who casts silence to remain stealthy as they infiltrate camp run by giants. A wave of thunderous force sweeps out from you. Gate Key When properly operated, the gate key can be used to attune any bounded space, such as a doorway or a cave opening, to another bounded space on another plane of existence previously visited by the wielder. Those who make the save take no damage. ) Components: V. ago. Duration: Instantaneous. Casting Time: 1 action. A normal human speaking voice can in fact be heard over 500' away. Normally area spells have a range AND a radius, precisely because of the possibility of interactions like this one. Fighter (1h): A fighter using a one-handed weapon like a longsword. The Basic Rules make a clear case for. Thunderclap headache can be the presenting symptom of numerous conditions. A Bard, Sorcerer, Warlock, and a Wizard can all use this spell. This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). Pack Tactics. The only area of effect damaging cantrips in 5e, Word of Radiance, Sword Burst, and Thunderclap are solid options. Make a ranged spell attack against the target. 8. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. D&D 5e Wiki is a FANDOM Games Community. Spell Level: 0 (cantrip) School: Evocation. Acid Splash. Booming Blade 5e. The target must succeed on a Strength saving throw or be pulled up to 10 feet in a straight line toward you and then take 1d8 lightning damage if it is within 5 feet of you. The wolf has advantage on Wisdom ( Perception) checks that rely on hearing or smell. You can also teleport one willing creature of your size or. The object flies in a straight line up to 90 feet in a direction you choose before falling to the ground, stopping early if it impacts against a solid surface. If it says creatures, it means creatures, allied or not! SecretCyan_ DM • 5 yr. A creature made of inorganic material. Casters: Arcane Trickster , Artificer , Bard , Druid , Eldritch Knight , Sorcerer , Warlock. Combining Thunderclap and tab-Sundering/Revenge, you can effectively hold up to 4 mobs with enough threat to counter healer aggro. Available For: Druid Sorcerer Wizard. Thunder. Attack rolls against the creature have advantage. Each creature other than you within 5 feet of you must make a Constitution saving throw. On the Game Details page, scroll down to the Game Addons section. Source Animal Friendship: Enchantment 1 action V, S, M Wisdom PHB 212. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. You can use an action to cause the staff to issue a deafening thunderclap, audible out to 600 feet. The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. The user targets an enemy within 60ft, the target must perform a dexterity check at DC 10 + attack bonus, a failed save results in 6d10 + (dexterity mod * 6) Thunder damage. The attunement ends if you take off either of. Spells. Incapacitated 5e: An incapacitated creature can’t take action or reactions. Thunderclap headaches are uncommon, but they can warn of potentially life-threatening conditions — usually having to do with bleeding in and around the brain. The spell creates more than one beam. Xanathar’s Guide to Everything includes an addon filled with maps, macros, and rollable tables that you can add into a new or existing game. The thunder can be heard from up to 300 feet away. The object is pushed up to 10 feet away from you. A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Casting Time: 1 action. Components: S. Thunderclap allows you to damage every creature within 5 feet of you with a burst of thunderous sound that can be heard up to 100 feet away. For example: sword burst and thunderclap state "Range 5ft" for effects centered on the caster, but arms of hadar says "Range self (10ft sphere)", and spirit guardians just has "Range Self" with the 15ft radius mentioned in the description text. That’s because you don’t provoke opportunity attacks “when someone or. Bob and Sam discuss the spell Thunderclap. Thunderclap (S) - 1d6 thunder damage on a Constitution saving throw. Pulling a creature with Thorn Whip does not make the target eligible for attacks of opportunity. gwnG • 5 yr. On a failed save, the creature takes 1d6 thunder damage. It would be the 5ft range. 10. They are a generally good/neutral party so they rarely actually kill anyone. Distant spell doubles the range of the spell. Using Barkskin before transforming makes your character much tankier — even if the spell only lasts as long as your concentration does. Word of Radiance deals radiant damage and Thunderclap thunder damage. You learn one of the following cantrips: 5e SRD:Fire Bolt, 5e SRD:Ray of Frost, 5e SRD:Shocking Grasp, 5e SRD:Acid Splash, 5e SRD:Poison Spray, Thunderclap or Frostbite. The term face when referring to a cube means the entire square comprising a side. Level. The text is as follows: You create a burst of thunderous sound that can be heard up to 100 feet away. Sword Burst (V) - 1d6 force damage on a Dexterity saving throw. The Circle of the Blighted Druid is a summoning-focus Support subclass, offering a minor area control effect and a small but repeatable damage boost while also encouraging you to summon an army to repeatedly mash the “more damage” button before exploding for even more damage. Posted on December 1, 2021 by virat. If someone else attacks with the pebble, that attacker adds your spellcasting ability modifier, not the attacker’s. You instantaneously light or snuff out a candle, a torch, or a. believes that her father yet lives. 1. MeoPari là một website tổng hợp nhiều sự lựa chọn với góc nhìn đa chiều từ nhiều tác giả cho bạn có cái nhìn tổng. At Higher Levels. the fast-fun-and-famous Shattered Halls Prot. For example, maybe at level 3 -- learn cantrip like lightning grasp, lightning lure, booming blade, or thunderclap and allow user to cast it as a bonus action for 1 key point. A creature takes 3d8 thunder damage on a failed save, or half that on a success. $egingroup$ The "Cube" area of effect, as described in the Spellcasting chapter of the PHB, addresses this specifically: "You select a cube's point of origin, which lies anywhere on a face of the cubic effect. Blasts all enemies within 8 yards for (41. But because Eldritch Blast is the only iterative attack cantrip in 5e. 100 foot for creatures to hear the clap. " A normal speaking voice can be heard 100 feet away. **Range/Area:**5ft. Thunderclap has a saving throw, where if the target succeeds their roll they won't take. Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell. Riding a mount that possesses a swimming speed does not cancel the disadvantage of your underwater melee weapon attacks. Frostbite. Thunderwave. It would be the 5ft range. The only two classes with access to Demiplane is Warlock and Wizard. Fire Shield (PHB): Pretty basic self buff spell, would implement as written. The spell description describes the spell’s effect. A wave of the thunderous force sweeps out near you. One good reason to be an evoker wizard. This spell is definitely boosted to the top of this list because of its deep connection to the Warlock class. The subclass depends heavily on necrotic. Word of Radiance (V,M) - 1d6 radiant damage on a Constitution saving throw. At Higher Levels. Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. Thunderclap allows you to damage every creature within 5 feet of you with a burst of thunderous sound that can be heard up to 100 feet away. It deals 1d6 damage to creatures within 5 feet of you on a failed Constitution saving throw and lets off a loud thunderclap. " You can put the origin point on the. You manifest a minor wonder, a sign of supernatural power, within range. A wave of the thunderous force sweeps out near you. Damage/Effect. This means that thunderclap is a good spell. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or take 1d4 psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn. There's some dispute among my group about exactly how Thunderclap works. Proteção Contra Lâminas (Blade Ward) truque de abjuração. All of the characters in your range must make a successful Constitution Saving Throw. Inspired by Krampus, the horned half-demon of central European holiday folklore, it's a fun holiday/horror-themed combat that confronts your party with some of the horrible things they did in the past year. Maelstrom. Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Thunderclap. First, all creatures in the area must make Will saves to avoid being stunned for 1 round. 11级时再加1d6(变为3d6),17级时再加1d6(变为4d6. You create a burst of thunderous sound, which can be heard 100 feet away. Comment. Use the Party Toolbox to manage multiple parties. • You cause flames to flicker, brighten, dim, or change color for 1 minute. You or someone else can make a ranged spell attack with one of the pebbles by throwing it or hurling it with a sling. 1 action Range: 5 feet Components: S Duration: Instantaneous You create a burst of thunderous sound that can be heard up to 100 feet away. Duration: Instantaneous. On a successful save, the creature takes half as much damage and isn’t pushed. Seward Blade (5e Equipment) Weapon ( cutlass ), very rare (requires attunement) The man carried a sword in each hand, both slightly curved near the tip. Shatter 5e is an area-of-effect spell that inflicts thunder damage on all creatures caught within its 10-foot radius sphere. Prompt noninvasive cerebrovascular imaging is required, and rapid diagnosis is of paramount importance. Causes of Deafened: Deafened is caused by several spells, magic items, and miscellaneous actions. **Range/Area:**5ft. At Higher Levels. It should be noted that while you mentioned thunderclap in the question, the adventure mentions thunderwave, and thunderclap is not as loud as knock or thunderwave: You create a burst of thunderous sound that can be heard up to 100 feet away. 3 seconds, and trained fighters can have it shortened to 0. The weapon also becomes magical, if it isn't already.